PvP
For all possible perks, check out Traveler’s Judgement 5 over on light.gg
CoolGuy with another phenomenal review! There isn’t a bad sight and it has little to no recoil. It can roll with Disruption Break which works in PvP (?!) as well as a combo of Rapid Hit and Tap the Trigger, which is a rare combo. Keep in mind TJ5 doesn’t benefit from from the Season 9 R92 additional perk in the last slot, so these rolls are tough to get. Recently, True Vanguard released a video and that reminded me to get a little more specific on the picky rolls.
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(PvP) “Perfectly Balanced, As All Things Should Be” 🦹♂️ - 0.4% chance: With an
84
base Stability and two Stability perks in the third and fourth columns, let’s focus on increasing Range (not at the cost of Stability).Barrels [ 93%]: Quickdot SAS, Control SAS, Tactic SAS, Shortspec SAS Mags [ 64%]: High-Caliber Rounds, Ricochet Rounds, Armor-Piercing Rounds Perks 1 [ 16%]: Rapid Hit Perks 2 [ 16%]: Tap the Trigger MWorks [ 25%]: Range MW
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(PvP) “Perfectly Balanced” (Relaxed Magazines) 🦹♂️ - 0.6% chance: Same as the above, minus the magazines. These magazines add very little Range, so we’re not missing out on much.
Barrels [ 93%]: Quickdot SAS, Control SAS, Tactic SAS, Shortspec SAS Mags [100%]: * Perks 1 [ 16%]: Rapid Hit Perks 2 [ 16%]: Tap the Trigger MWorks [ 25%]: Range MW
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(PvP) “Perfectly Balanced” (Relaxed MW) 🦹♂️ - 2.6% chance: Same as the above, minus the Masterwork
Barrels [ 93%]: Quickdot SAS, Control SAS, Tactic SAS, Shortspec SAS Mags [100%]: * Perks 1 [ 16%]: Rapid Hit Perks 2 [ 16%]: Tap the Trigger MWorks [100%]: *
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(PvP) “I Like to shoot from the hip” 🕺 - 0.4% chance:
Hip-Fire Grip
is totally reasonable here, especially if you’re a bouncy Hunter or floofy Warlock.Barrels [ 93%]: Quickdot SAS, Control SAS, Tactic SAS, Shortspec SAS Mags [ 64%]: High-Caliber Rounds, Ricochet Rounds, Armor-Piercing Rounds Perks 1 [ 16%]: Hip-Fire Grip Perks 2 [ 16%]: Tap the Trigger MWorks [ 25%]: Range MW
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(PvP) “Hip Shooter” (Relaxed Magazines) 🕺 - 0.6% chance: Same as the above, minus the magazines. These magazines add very little Range, so we’re not missing out on much.
Barrels [ 93%]: Quickdot SAS, Control SAS, Tactic SAS, Shortspec SAS Mags [100%]: * Perks 1 [ 16%]: Hip-Fire Grip Perks 2 [ 16%]: Tap the Trigger MWorks [ 25%]: Range MW
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(PvP) “Hip Shooter” (Relaxed MW) 🕺 - 2.6% chance: Same as the above, minus the Masterwork
Barrels [ 93%]: Quickdot SAS, Control SAS, Tactic SAS, Shortspec SAS Mags [100%]: * Perks 1 [ 16%]: Hip-Fire Grip Perks 2 [ 16%]: Tap the Trigger MWorks [100%]: *
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(PvP) “Shieldbreaker” 🛡 - 0.4% chance: Huge props to CoolGuy for calling out that Disruption Break not only works in PvP but that the debuff works for your teammates.
Barrels [ 93%]: Quickdot SAS, Control SAS, Tactic SAS, Shortspec SAS Mags [ 64%]: High-Caliber Rounds, Ricochet Rounds, Armor-Piercing Rounds Perks 1 [ 16%]: Rapid Hit Perks 2 [ 16%]: Disruption Break MWorks [ 25%]: Range MW
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(PvP) “Shieldbreaker” (Relaxed Magazines) 🛡 - 0.6% chance: Same as the above, minus the magazines. These magazines add very little Range, so we’re not missing out on much.
Barrels [ 93%]: Quickdot SAS, Control SAS, Tactic SAS, Shortspec SAS Mags [100%]: * Perks 1 [ 16%]: Rapid Hit Perks 2 [ 16%]: Disruption Break MWorks [ 25%]: Range MW
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(PvP) “Shieldbreaker” (Relaxed MW) 🛡 - 2.6% chance: Same as the above, minus the Masterwork
Barrels [ 93%]: Quickdot SAS, Control SAS, Tactic SAS, Shortspec SAS Mags [100%]: * Perks 1 [ 16%]: Rapid Hit Perks 2 [ 16%]: Disruption Break MWorks [100%]: *
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(PvP) Baseline Tapping - 2.8% chance: Whatever you do, depart Season 9 with at least this roll!
Barrels [100%]: * Mags [100%]: * Perks 1 [ 16%]: Rapid Hit Perks 2 [ 16%]: Tap the Trigger MWorks [100%]: *
PvE
For all possible perks, check out Traveler’s Judgement 5 over on light.gg
These rolls are pulled from the CoolGuy video above. Disruption Break, who knew? CoolGuy makes a great point: we might see a “season of the sidearm” where artifact perks like Barrier can be applied to sidearms and since Barrier is a shield, Disruption Break will be great to pair with it. If you don’t use Disruption Break, you’re better off using another Energy weapon with damage-increasing perks.
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(PvE) Super Picky Shieldbreaker - 0.4% chance: That could mean breaking Barriers with Disruption Break, and not many weapons can roll with that perk! We’re adding ALH because to use Disruption Break you need to switch to your Kinetic weapon, which means ALH will proc and TJ5 will be reloaded and ready to go.
Barrels [ 80%]: Quickdot SAS, Control SAS, Shortspec SAS Mags [ 25%]: Armor-Piercing Rounds Perks 1 [ 50%]: Rapid Hit, Feeding Frenzy, Auto-Loading Holster Perks 2 [ 16%]: Disruption Break MWorks [ 25%]: Range MW
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(PvE) Shieldbreaker (Minus Barrels) - 0.5% chance: Same as the above, minus barrel preference. Removing these leaves us with a still absolutely phenomenal roll.
Barrels [100%]: * Mags [ 25%]: Armor-Piercing Rounds Perks 1 [ 50%]: Rapid Hit, Feeding Frenzy, Auto-Loading Holster Perks 2 [ 16%]: Disruption Break MWorks [ 25%]: Range MW
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(PvE) Shieldbreaker (Minus Masterworks) - 2.1% chance: Same as the above, minus the masterwork. All of the TJ5 base stats are so good that any MW will be helpful.
Barrels [100%]: * Mags [ 25%]: Armor-Piercing Rounds Perks 1 [ 50%]: Rapid Hit, Feeding Frenzy, Auto-Loading Holster Perks 2 [ 16%]: Disruption Break MWorks [100%]: *
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(PvE) Shieldbreaker (Relaxed Magazines) - 5.4% chance: Same as the above, with any magazine that helps range.
Barrels [100%]: * Mags [ 64%]: High-Caliber Rounds, Ricochet Rounds, Light Mag Perks 1 [ 50%]: Rapid Hit, Feeding Frenzy, Auto-Loading Holster Perks 2 [ 16%]: Disruption Break MWorks [100%]: *